I worked at Guild Hall in a few different capacities. I was originally brought on to build and maintain the CEO’s website and to help set the foundation for what would eventually become an educational makerspace. That role quickly expanded beyond just web work as the space took shape.
As the makerspace came together, I became one of the instructors, teaching kids the fundamentals of programming, art, design, and engineering. I worked hands on with Raspberry Pis using Python to build practical projects, including a door locking mechanism that used RFID chip readers. I also used Arduinos to teach students how to build simple robots and how to control LED strips in different patterns, which introduced concepts like hardware control, logic flow, and debugging in a very tangible way.
On the web side, my goal was to design and build all of the core pages needed to get the shop up and running. This included structuring content, thinking through user flow, and making sure the site could grow as the space evolved. While the site has since been updated in ways that do not fully reflect my original implementation, many of the underlying design decisions and layout concepts are still present.
This role was a mix of technical execution and communication. I had to translate abstract concepts into something approachable for students, while also thinking long term about systems, structure, and usability. It reinforced my ability to move between building things, explaining how they work, and designing with real users in mind, which is something I continue to value in my development work.